Increases damage dealt by nearby allied troops (up to 3, your other troops prioritized) by 18.00%. Upon taking skill damage, recovers units equal to 15.00% of damage taken for 9s. Grants 100 initial rage upon entering battle.
Every 6s, 60% chance each (separate): 1) -25% troop damage taken 3s (might bonus). 2) +20% active+secondary strike damage 3s (might bonus). [★1: damage reduction +5% → 30%] [★3: damage increase +10% → 30%] [★5: trigger chance +10% → 70%]
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