Reduces up to 5 nearby allied troops' might damage taken by 14.00% (armor bonus) for 12s. Grants 200 initial rage.
Reduces troop damage taken by 7% (armor bonus). Below 75% units: -15% damage taken (armor bonus) + recovery every second for 9s (rate: 100%, armor bonus). Triggers once per 2min. [★1: each recovery tick +20% rate] [★3: extra -1% damage reduction → 8%. Below 50%: extra -3%] [★5: extra effects trigger at 75% instead of lower threshold + +30% recovery rate]. 0★: -6% damage, below 75%: -15% + recovery 80%.
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