Reduces target's movement speed by 15% (might bonus) for 12s. Reduces all damage from target to hero by 30% (might bonus). Reduces target's healing by 45% for 9s. Grants 100 initial rage.
After normal attack: 435% might damage (might bonus). If target in Slowdown state: extra 435% might damage. [★1: activation +4% → base 20%] [★3: Commander Skill → extra -10% all enemy damage to your troop] [★5: damage rate +85% → 520%. Slowdown extra instance +85% → 520%]. 0★: 350% rate, 20% activation, single hit only if no slowdown.
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