Deals might damage to up to 3 enemy troops in fan-shaped area (rate: 350.00%, might bonus). Applies Flee: might damage ignoring 30% defense (rate: 50.00%, might bonus) every second for 9s. Grants 100 initial rage.
5★: Applies Flee: might damage ignoring 25% defense (rate: 40%, might bonus)/sec for 9s. If already Flee: settles existing (max 1/3s), settlement +15% (might bonus). Cannot crit. Each activation: -5% damage taken (max 3). [★1: flee rate +10%] [★3: activation +10%, settlement +15%] [★5: ignore +5%, adds -5% stacking]. 0★: 55% activation, 30% flee rate, 20% defense ignore, no stacking reduction.
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