Makes up to 3 nearby troops enter relaxation state, +14% damage (might bonus) for 6s. When relaxation ends, recovers units by 25% of damage taken during period. Grants 100 initial rage.
Every 6s: -10% troop damage taken (might bonus) for 3s. Increases highest attribute of all allied commanders within 1500 range by 4, up to 6 stacks, for 3m (PvP only, requires 80%+ deployed units). [★1: damage reduction +3% → 13%] [★3: adds recovery (40% might bonus) every 6s] [★5: 20% chance to extend duration to 3s, +2 commander attribute per stack → 6]
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